Immersive Technology Meets Cultural Heritage
Titel noch nicht erschienen
Video Games and Mental Health
Lieferbar in ca. 10-14 Arbeitstagen
Gaming the Metaverse
Klangwelten digitaler Spiele
Redecker, Björn
Narratives Crossing Boundaries
Mental Health | Atmospheres | Video Games
Playful Materialities
Paratextualizing Games
History in Games
Hollywood im Zeitalter des Post Cinema
Violence | Perception | Video Games
Playing Utopia
Time and Space in Video Games
Alvarez Igarzábal, Federico
Games studieren - was, wie, wo?
Bartholdy, Björn
Playing Dystopia
Farca, Gerald
Medienreflexion im Musikvideo
Rehbach, Simon
Clash of Realities 2015/16
New Game Plus
Serious Games, Exergames, Exerlearning
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